|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use com.vwp.vuapi.objects | |
|---|---|
| com.vwp.vuapi | |
| com.vwp.vuapi.event | |
| com.vwp.vuapi.objects | |
| com.vwp.vuapi.util | |
| Classes in com.vwp.vuapi.objects used by com.vwp.vuapi | |
|---|---|
| VUObjectInfo
This one is the base class for all kinds of VU object types. |
|
| Classes in com.vwp.vuapi.objects used by com.vwp.vuapi.event | |
|---|---|
| VUObjectInfo
This one is the base class for all kinds of VU object types. |
|
| Classes in com.vwp.vuapi.objects used by com.vwp.vuapi.objects | |
|---|---|
| VU3DTextObjectInfo
This class can be used to create 3d text objects |
|
| VUFountainObjectInfo
This class can be used to create new fountain particle objects |
|
| VUGeneratedObjectInfo
A base class for all generated object types, this class can't be used directly to build or modify objects, use the classes that inherit from this one instead! |
|
| VULightObjectInfo
This is a base class for all light object types and can't be used directly to create and build new light objects within a world |
|
| VUObjectInfo
This one is the base class for all kinds of VU object types. |
|
| VUPointLightObjectInfo
With this class a point light can be managed and build within a world newly |
|
| VUPointSoundObjectInfo
Using this class npoint sound objects can be handled |
|
| VUPrimitiveObjectInfo
This object class is used for all primitives like they are defined by the VU_PRIMITIVE_TYPE_xxx flags. |
|
| VURotationShapeObjectInfo
This is the class that can be used to handle rotation symmetric 3d ojects |
|
| VUSpotLightObjectInfo
With this class light objects of type "spotlight" can be managed. |
|
| VUStandardObjectInfo
A standard object is a 3d object that loads its data from a 3d mesh that is located somewhere in the web. |
|
| VUVisiblePointLightObjectInfo
With this class a visible point light can be managed and build within a world |
|
| Classes in com.vwp.vuapi.objects used by com.vwp.vuapi.util | |
|---|---|
| VUObjectInfo
This one is the base class for all kinds of VU object types. |
|
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||