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A

AbstractRandomAccess - Class in com.vwp.sound.mod.util.io
 
AbstractRandomAccess() - Constructor for class com.vwp.sound.mod.util.io.AbstractRandomAccess
 
accept(File) - Method in class com.vwp.swing.filechooser.ExtendedFileFilter
 
activate() - Method in class com.vwp.sound.mod.modplay.player.autoeffect.Fadeout
The fadeout effect should only be active if the instrument has an active volume envelope
addBranchGraph(BranchGroup) - Method in class com.vwp.j3d.utils.universe.MultiUniverse
Used to add Nodes to the geometry side (as opposed to the view side) of the scene graph.
addChild(Node) - Method in class com.vwp.j3d.XBranchGroup
Adds a child - and tries to add it also if it is live.
addCommunicationListener(VUCommunicationListener) - Method in class com.vwp.vuapi.VUInterface
Adds a listener to watch the communication of users within a world
addEntity(DxfEntity, DXFObjects) - Method in class com.vwp.j3d.loaders.DXF.DxfBlock
 
addExtension(String) - Method in class com.vwp.swing.filechooser.ExtendedFileFilter
 
addGroup(TransformGroup) - Method in class com.vwp.j3d.loaders.DXF.GeometryContainer
 
addObjectListener(VUObjectListener) - Method in class com.vwp.vuapi.VUInterface
Adds a listener to watch changes in the list of objects
addPeriod(double, double) - Method in class com.vwp.sound.mod.modplay.loader.ModUnits
 
addPeriod(double, double) - Method in class com.vwp.sound.mod.modplay.loader.S3MUnits
 
addPeriod(double, double) - Method in class com.vwp.sound.mod.modplay.loader.STMUnits
 
addPeriod(double, double) - Method in class com.vwp.sound.mod.modplay.loader.XmUnits
 
addPeriod(double, double) - Method in interface com.vwp.sound.mod.modplay.module.ModuleUnits
adds a period value to a note value
addPositionListener(VUPositionListener) - Method in class com.vwp.vuapi.VUInterface
Adds a listener to watch the changes in the positions of users within a world
addShape3D(Geometry, Appearance) - Method in class com.vwp.j3d.loaders.DXF.GeometryContainer
 
addUserListener(VUUserListener) - Method in class com.vwp.vuapi.VUInterface
Adds a listener to watch changes in the list of users within a world
addWorldListener(VUWorldListener) - Method in class com.vwp.vuapi.VUInterface
Adds a listener to watch changes in the list of available worlds
ALLOW_ATTRIBUTES_READ - Static variable in class com.vwp.j3d.loaders.Objects
Capabilities that are set in the created sub scenegraph: allow reading of attributes
ALLOW_COLOR_WRITE - Static variable in class com.vwp.j3d.loaders.Objects
Capabilities that are set in the created sub scenegraph: allows writing of colors in Attributes
ALLOW_MATERIAL_COMPONENT_WRITE - Static variable in class com.vwp.j3d.loaders.Objects
Capabilities that are set in the created sub scenegraph: allows writing of a Material component
ALLOW_MATERIAL_READ - Static variable in class com.vwp.j3d.loaders.Objects
Capabilities that are set in the created sub scenegraph: allows reading of the Material Attribute
ALLOW_POLYGONATTRIBUTES_MODE_WRITE - Static variable in class com.vwp.j3d.loaders.Objects
Capabilities that are set in the created sub scenegraph: allows writing of the PolygonAttributes mode
ALLOW_TEXTURE_ACCESS - Static variable in class com.vwp.j3d.loaders.Objects
Capabilities that are set in the created sub scenegraph: allows reading and writing of Texture-related properties
ALLOW_TRANSFORM_WRITE - Static variable in class com.vwp.j3d.loaders.Objects
Capabilities that are set in the created sub scenegraph: allows writing of the base TransformGroup
angleX - Variable in class com.vwp.vuapi.objects.VUGroundObjectInfo
 
angleX - Variable in class com.vwp.vuapi.objects.VUObjectInfo
 
angleY - Variable in class com.vwp.vuapi.objects.VUGroundObjectInfo
 
angleY - Variable in class com.vwp.vuapi.objects.VUObjectInfo
 
angleZ - Variable in class com.vwp.vuapi.objects.VUGroundObjectInfo
 
angleZ - Variable in class com.vwp.vuapi.objects.VUObjectInfo
 
AutoEffect - Interface in com.vwp.sound.mod.modplay.player.autoeffect
Interface inplemented by all autoefects.
AutoVibrato - Class in com.vwp.sound.mod.modplay.player.autoeffect
an effect controlling how an instrument vibrates each time it is played I have absolutely no idea how to implement this...
AutoVibrato(int, int, int, int) - Constructor for class com.vwp.sound.mod.modplay.player.autoeffect.AutoVibrato
 

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